Everbloom Games Analytics
InactiveKey Insights
- Top 3% of creators by total ratings
- Prices 73% above market average
- Averages 2.5 releases per month
- Rating stable recently
Total Items
135
Est. Revenue
$1M+
Total Ratings
589.4K
Avg Rating
4.3
Avg Price
678.667![]()
Recent Releases
0
Everbloom Games primarily creates World content (65% of portfolio), followed by Skin Pack at 27%. They diversify across 5 content types in total.
Their most common themes are exploration, fantasy, voice_over — these top tags appear across 36% of tagged items. A diverse tag spread suggests broad marketplace appeal.
Ratings have been holding steady recently, moving from 4.4 to 4.4 over the last 5 data points. A solid average above 4.0 indicates consistent player satisfaction.
Everbloom Games prices 73% higher than the platform average across content types.
Pricing 73% above market average signals a premium brand strategy. Their biggest pricing gap is in Add-On content. High ratings can justify premium pricing, but it may limit impulse purchases.
Averages 2.5 releases per month over 54 months.
Active since 2018 with 135 total releases across 54 active months. Their busiest period was 2021-10 with 14 releases. Recent activity is strong, signaling continued investment in the marketplace.
"Minecon Live: Rush Race!" leads the catalog with 132.8K ratings (23% of total). Solid ratings, though there may be room to refine the flagship experience.
"Jurassic Depths" is the lowest-rated item at 3.5 stars. Even the lowest-rated items maintain respectable ratings, indicating overall catalog quality.
| Metric | This Creator | Peer Average |
|---|---|---|
| Total Items | 135 | 129 |
| Avg Rating | 4.3 | 4.4 |
| Est. Revenue | $1M+ | $1M+ |
| Total Ratings | 589.4K | 318.3K |
| Avg Price | 679 MC | 436 MC |
Outperforms similar creators in total ratings and catalog size, but trails in average rating. Studying peer strategies in weaker areas could reveal growth opportunities.
| Date | Ratings | Products | Est. Revenue | ||
|---|---|---|---|---|---|
| Wed 2026-02-18 | +34 | 589.1K | -- | 135 | $0 - $1K |
| Thu 2026-02-19 | +28 | 589.1K | -- | 135 | $0 - $1K |
| Fri 2026-02-20 | +25 | 589.2K | -- | 135 | $0 - $1K |
| Sat 2026-02-21 | +45 | 589.2K | -- | 135 | $0 - $1K |
| Sun 2026-02-22 | +47 | 589.3K | -- | 135 | $0 - $1K |
| Mon 2026-02-23 | +25 | 589.3K | -- | 135 | $0 - $1K |
| Tue 2026-02-24 | +17 | 589.3K | -- | 135 | $0 - $1K |
| Wed 2026-02-25 | +21 | 589.3K | -- | 135 | $0 - $1K |
| Thu 2026-02-26 | +22 | 589.3K | -- | 135 | $0 - $1K |
| Fri 2026-02-27 | +19 | 589.4K | -- | 135 | $0 - $1K |
| Sat 2026-02-28 | +14 | 589.4K | -- | 135 | $0 - $1K |
| Daily Average | +27 | -- | $46 | ||
| Weekly Average | +189 | -- | $320 | ||
| Last 11 Days | +297 | -- | $500 | ||
Averaging 27 new ratings per day over the last 11 days. The strongest day was 2026-02-22 with 47 new ratings. Steady daily activity — increasing release frequency or visibility could accelerate growth.